Has anyone used Rhino to create natural looking rockwork?
Jeff
Has anyone used Rhino to create natural looking rockwork?
Jeff
Do you have a sample image of what you’re trying to model? Also, is this just for a rendering or meant to be manufactured? A sample image in either case would be good. My first two thoughts are to use texture mapping if only for rendering purposes or displacement.
Hi Jeff,
I’d second Brian’s question about the end use… Textures with bump maps will be the easiest way but if it’s to be machined or printed there are a couple of ways you could go about it. I’ve spent months at a time actually physically sculpting rock for scenic interiors, having taken silicone moulds from a quarry which were then formed in PU ( http://www.irathanefutura.co.uk/index.php?/theming-replication )
Or you could use other programs to generate rockwork: http://www.hptware.co.uk/medusa.php
If it’s actual 3D modelling then you could use exiting terrain and chop it up to make the parts you want…