Multiple breps rotation

unhandled

(Coker-0ne) #1

Hello guys!

I want to rotate all these items with axis one of the two bottom edges of each brep. After a lot of tries I made it work but under my reference surface, there are some geometries which I don’t know why they have been created. Could you please help me with this?

Brep rotation.gh (40.7 KB)

Thanks in advance!


#2

You seem to be working completely ignoring data matching.

Brep rotation_re.gh (64.0 KB)


(Coker-0ne) #3

Thank you very much HS_Kim. It is because I lack knowledge and this field seems little difficult to get used to.
That means that my process is completely wrong or you just used a shorter way with fewer components?

It would be useful for me if you could tell me which part of my script was responsible for my failure. I had a look at yours and I thought that maybe I used with the wrong way the cull pattern components. Am I right?
I mean the problem is that i had to separate my breps according to which of them i want be rotated and which not before use rotation component?


(Tim Stark) #4

Ok, attached you find your Definition with a few fast comments on the first steps. I used param Viewer, so you can hopefully see whats going on and why the trees doesn’t match.

May have a look at this:


(Coker-0ne) #5

Hello Tim!

Thank you very much! You are awsome ! this pdf is very useful for me!