Multiple accuracy levels

Hi
I am enjoying the Eddy3D plugin for Grasshopper a lot for doing windsimulations on an urban scale. I was wondering if it was possible to add more accuracy levels than building, features, refinement, and ground.
I would like to be able to have a center building/area of interest which would be of highest detail level, then the surrounding context/buildings in another accuracy level which would be a bit lower, and possible even surrounding buildings even furher away at a even more simple accuracy level. Is it possible to implement this?

Thanks in advance

1 Like

interesting, I also have the same question but can not find any documentation or tutorial explaining this. @eddy3d

It’s something on our list of things to do, thanks!