Yaroslava
(Yaroslava)
1
Hi all!
Trying to get this effect of fading out the surfaces from a kinked one to a flat one.
Could someone please advise how to correctly create a range of moving points smoothly from the bottom to the top?
moving by range smoothly to the top.gh (28.3 KB)
Any of your responses will be very helpful!
Thank you very much in advance!
Take the z-coordinate of the points which are used for the planes.
You can remap the domain of the z-coordinates to for example 0.55 to 0
And it looks like this:
moving by range smoothly to the top.gh (31.6 KB)
Yaroslava
(Yaroslava)
3
Looks great!
Thank you very much for your help, Martin!!!
