I have some questions about Gumball program referencing to this sample program.
When the cylinder is set on X-Yplane to vertical direction, and pick and move arrows of the gumball for changing the size of cylinder, in perspective viewport, the movement is unstable.
So I would like to know what part of the program need to be arranged or added other codes for smooth and stable gumball control.
I tried inactivating these two lines, but could not find big deference of the movement.
//pick_context.PickLine = pick_line; //pick_context.UpdateClippingPlanes();
My next question is,
Could gumball appearance be changed only “Head” size?
Can ArrowHeadLength and ArrowHeadWidth only be adjusted?
I also need to ask if there is any way to set custom gumball instead of the arrows.
Any advise will be welcomed and appreciated.