MoveUVN doesn't work along control polygon/extensions

NO! That’s the opposite of the point of making this thread! :rofl:

You have two tools already. You only need to make them both work on either surface type on the backend. The end-user doesn’t care that technically a SubD doesn’t have UV, the UX is the same. You assign a UV direction on ToNurbs anyway, so just use the same for the MoveUVN tool.

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