Hello Rajaa, All,
I am trying to morph a trimmed 4 edge trimmed surface (Motif) on a double curved Base Surface and achieve g1 across tiled motifs. This with mixed results.
The motif is G1 tilable on the plane (see image below).
Correct me if I am wrong, but I understand that a regular ‘box morph’ will ‘only’ achieve G0 continuity even if motif is G1 tilable on the plane (with some exceptions - flat base surface for ex.).
Consequently I am turning to paneling tool’s ‘ptMorph3D’ with the smooth option turned ‘on’ to achieve this G1.
Using this option I see some discontinuities.
- What are the conditions which will enable me to maintain G1 on the tiled pattern ?
- Furthermore, is there a way to keep the structure of the motif surface (Degree and #of CPs in U and V) when tiled and achieve the desired continuity ?
Enclosed is the definition with the motif and base surface internalized.
PS. Curiously, when I place the motif (trimmed surface in a surface input parameter), it results in a untrimmed tiled pattern. When I place that same motif in a generic ‘Geo’ parameter, the tiled pattern consists of trimmed surfaces… Is this expected Paneling Smooth Morphing.gh (434.9 KB)