I found a couple of things when working for longer time with subd that could need some improvement:
with reflect on, I still often select for example a edge loop, then scale the loop with gumball from center of the selection. Or select multiple points or faces on both sides to be able to scale from center plane of the object. But then after the gumball scale or move has been applied, the edges/verts/faces on the reflected side get deselected. This makes a subsequent scale not working well:
With the new SubdFaceEdgeVertexToggle, it would be helpful if it would also switch to matching modes. For example, I select a couple of faces (with face filter on), run the command twice to convert to vertices, then I would want to have vertex filter on, so that I can easily modify the selection.
when using bevel in a model that has reflection enabled I get unwanted extra edge (right in picture) and it can’t be deleted:
Wish: being able to better see in which selection mode I am working. This is especially usefull when toggling between modes (mouse cursor tooltip, or heads up display in current viewport. The selection filter checkboxes are too far from my focus/peripheral view):
I have an edge loop across the centerline which you seem to have missed. If you apply the bevel to that center edge you get an extra edge (highlighted yellow in my first post) that you cannot remove.
Take a look at the picture I posted again. There is a small yellow highlighted edge. THAT edge you cannot remove. And that edge is NOT in the middle object that has no reflection applied.
Sorry, the picture is very small, so you can’t see the yellow edge, I now understand.
It cannot be removed because it belongs to the same faces who is on both sides of the reflection.
In my opinion, it can’t be removed because it was not programmed correctly. You can see this if you do the same operation without reflection, and then afterward reapply the reflection, that you get a perfectly valid result without that edge.
I alone do not understand why to apply the Bevel command for a flat surface, it is designed to smooth corners.
I repeated your proposal, and I do not observe the effect you have described.