This was tricky! The key is to use very carefully placed construction lines. I also tried to get maximum quads, but did end up with one triangle per arm.
The image was an accident. I had Arctic viewport mode and then did a reflection E-map. Cool effect!
Hey @schultzeworks , If you use RadiateFind on a SubDTorus with eight faces around the torus, you will get the radial symmetry without having to do the angle math Personally I only use RadiateFind starting with a SubD torus or cylinder.
The final step to get the center filled would be to RemoveSymmetry > Delete the interior face loops and use Fill on the holes…
However, by eliminating the triangle, you increased the complexity of the arms. Note that my arms are 1 x 1 quads so that I can purposely keep them clean and siimple. Four faces per section.
Your arms are 2 x 1, with an extra edge as a center line. Six faces per section.
you can reflect a single arm then radiate that reflected arm… now this is a single part not a true octopus, but you could get it close then simply bridge or stitch the parts when you are happy with the individual shape.
Hello Dave
I don’t know if it exists in Rhino but I made a tool to change the radial symmetry. So I can work on one part and apply to the whole and change the number if needed.