Hi, I’m trying to model a piece of cloth that’s twisted by a torus. I found a tutorial on youtube that is doing something similar with a sphere instead of a torus. However, as I am trying to follow the video, I got confused with the part where the author seems to select a subd vertex and use soft transform command, the subD plane that is touching the sphere starts to twist, as the sphere is rotated with gumball. I tried many ways but am not able to locate the subD vertex this video shows here, and really need some help with it.
Here’s the link to the youtube tutorial Im talking about: