What would be the best way to model structures with facets at different angles in rhino?

What approach would be the easiest

Hi,

step 01:

draw the grid in 2D

step 02:

curveboolean (combineregions=no, allregions)

planarsrf (will make planar surfaces out of your curves)

step 03:

_SelectionFilterVertices

(select points and pull them up)

Let me know if you have any problems

What exactly is curveboolean to be applied to?

P.S for anyone freaking out after enabling _selectionfilter 's

Make sure to disable it or it wont let you select anything and reconnecting your keyboard and mouse 4 times wont fix it

curveboolean will make curves out of all regions of your 2D base geometry. you can then make them to planar surfaces.

Started with a rectangle and did lines. do you select all and curveboolean?

geo_reviewed2.3dm (131.0 KB)

Cant seem to select the points except the corner 4 of the main rectangle

There are no points there - that’s the middle of an edge.

-wim

yes as @wim already said there are no points.

also please be aware that the geometry you were providing earlier contains rectangles and triangles. rectangles will cause a double curvature what you probably dont want according to your initial reference.

would be nice to know how much experience you have in rhino modelling so I know in what detail I have to describe it to you.

Best,

CL

geo_reviewed V2.3dm (507.0 KB)