Model the alluminium part of a champagne bottle

Hi there !
The last time I posted here I have a great answer which helped me a lot, so I’m sure now that the community here is helpful :wink:

This is my problem, I want to model the top part of the champagne bottle,
The metalic part :

And I really don’t know the best way to do this, if someone has a good idea, I take it !

Thank you guys :slight_smile:

Hi Eskis,

I’d use a Revolve and then ApplyDisplacement with a Granite or Noise texture. A spherical UV map will also help as shown. The main effect though will come from the lighting and material used. Here’s a rendered mode screen capture.

Cheers.3dm(3.3 MB)

Good idea :wink: I’m gonna try it and I will post my result, thank you !