I’m having difficulty keeping baked geometry matched with the GH definition. When I bake an output from the Map Vector component, either the Rhino vectors shift or the GH vectors shift when I have to reload component. This results in layers that do not superimpose correctly. I thought this had to do with the CenterToWorld toggle being set to ‘true’, but unfortunately the same issue happened.
It leads me to think that it has to do with changing the syntax of the custom search input (natural=water to railway=rail, etc.) If this is the case, does anyone have suggestions on how to make sure the map position is locked?
Mosquito_MapVectors.gh (21.0 KB)