arail
February 27, 2017, 7:00pm
1
This is killing me right now. It will force me to abandon V6 for the time being unless it’s being caused by user (me) error - always a big possibility -
If I mirror a block the mirrored version is transparent (or ‘inside out’):
thanks in advance for any advice you’ve got
wim
(Wim Dekeyser)
February 27, 2017, 7:27pm
2
That doesn’t look like user error (happens here as well) - and it doesn’t look like this one is reported yet…
mcvltd
(Rob McPherson)
February 27, 2017, 7:29pm
3
I get surface normals (the blue ones) flipped when mirroring surfaces. Guess it’s the same issue?
Regards,
Rob.
pascal
(Pascal Golay)
February 27, 2017, 7:46pm
4
arail
February 27, 2017, 7:50pm
5
Darn! I was hoping it was something stupid on my part. I block everything as I work.
wim
(Wim Dekeyser)
February 27, 2017, 8:16pm
6
Unless your objects are identical, perhaps that is the stupid thing on your part?
(and of course, if you mirror, they are not identical…)
brian
(Brian Gillespie)
March 29, 2017, 12:26am
7
RH-38129 is fixed in the latest WIP