I am working on bathroom configurator and need mirror to put inside on the wall. See example: https://app.shapediver.com/m/g-72
I create mirror material ( Metallnes=1, Roughness=0), however, reflections on mirror are not from geometry and textures around it, but from environment map. So it doesn’t look real. I am aware that I can create cube map and use it as environment map, but what it will not work good if I have another mirror in another room.
Is it possible to create mirror material that reflects real environment?