I was giving a rhino-introduciton course yesterday and we came across some inconsistent behaviour comparing _rotate and _rotate3d
The circle, that is created as visual feedback for the rotation does not create intersections, if _rotate3d is used.
_rotate does.
simple example to reproduce:
try to rotate the dice arround (ctr), from (A) to (B)
The intersection at (B) can be snapped to only when using _rotate without additional construction curves (violett arc).
see video
(same for mac an pc, current version, november 2022)