Hi guys, we are still struggeling to get meshsplit to work whenever a vertex X,Y positon is on the splittingcurve.
We have been reporting this for many years and it is important to be able to reliably split meshes with out having to run a lot of troubleshooting, so please take a look at the example.
(Split mesh with curve in topview)
Hi Joregen - got it, thanks; hopefully V7 will be able to do the right thing here when the new mesh intersection work is ready. I’ll add this to the pile of test cases.
Pascal, hopefully V6 will be able to do the right thing pretty soon too then… it is a bug and has been for ages so these kind of things should not be pushed to the next version IMO.
(But I understand that the development goes on there though!)