Meshedit version

Hi, I’ve encounter this message

"Oops! The server encountered an issue with your model:

Library MeshEdit Components 2.0.0.0 by [uto] cannot be used yet. The currently supported maximum version is 1.9.0.0.

(Ref: e7a18d79-c59c-4ce9-874f-abe307a66878)"

Is there a chance that you will update your plugin? Otherwise, I need instructions to downgrade mine, just from first attempt grasshopper didn’t allow it.

1 Like

We will likely update all the supported plugins to their latest version by the end of the month. I’ll post an answer here when it’s done!

1 Like

I have experienced the same error with mesh from points. For some reason older version (1.900) takes too long time (more than 5s) to compute.

Awesome! Give us an update please. In the meantime, are there any ways to replace/go around mesh from points component?

Thank you! Will wait impatiently

In the meantime, you guys can just download the version 1.9.0.0 of MeshEdit, which is still available on food4rhino: https://www.food4rhino.com/app/meshedit (it’s the second file in the list, dated from 2016-Oct-01).
Just delete version 2.0.0.0 from your “Components” folder and replace it with the previous one.

Tried already. When I replaced “mesh from points” component to older version your server refused to “absorb” the script. Server says: The maximum computational time exceeded 5s.
I’ll try to do this again today and let you know.
Ilja

That sounds odd, does it take that long on your local machine as well? I could help better if you sent me a minimal version of the definition,

1 Like

Any updates on when you will be updating this plugin? It is still on 1.9.0.0 and hampering our production.

We’re trying to be careful and evaluate the new functionalities of the version 2 to make sure we can allow them on the servers. Which functionality in particular do you need from version 2 that doesn’t exist in 1.9?

Hello Mathieu,

Thank you for getting back. The list of Components that our designers are using is:

Mesh weld vertices with threshold
Mesh unify normals
Mesh cull unused vertices
Mesh flip

This is a picture of the ones we would love to see implemented:

MeshEditTools2_Screenshot

We will be updating MeshEdit within the next two weeks.
In the meantime, please note that those four components are already available in version 1.9 and were not changed by the update. So if you replace your plugin version by the previous one (available on food4rhino), your definition should work as well, and you will be able to upload it to ShapeDiver already.
I will let you know when version 2.0 is available.

The version 2.0 of MeshEdit is now supported by ShapeDiver. You can start uploading your definitions making use of this version.

@sean4 @ilmar_ik @sculpterra

@mathieu_huard nice one! Thank you for letting me know

1 Like

This is amazing. Thank you so much @mathieu1 .

1 Like