I can’t figure out what is the difference between both GH components: Mesh UnifyNormals and Unify Mesh. Is there anyone who can help me with it? Thank you!
As far as I know, Mesh UnifyNormals is the component fr meshedit plugin.
But is there any difference between both or they are basically the same?
I think they have pretty much the same functionality except nativeUnify Meshhas an extra output of “N” (flipped count).