Mesh simplified


So I started modeling a camel using subd, but I’m not happy with how the subd polysurfaces meet. Is there a way I can simplify this form? I tried drape but its flat on one edge. Is there a better way to do this to make it cleaner?

Hi Sara - it looks like you have multiple intersecting sub-d objects that have been made into poysurfaces - I would shoot for getting a single SubD even if you start out with multiples - then you can get better control of the transitions,


1 Like