Mesh not baking

The bouncy solver is producing a pleasing shape but I can’t get the resultant mesh to bake. Any help with this issue would be appreciated.

I’m trying to get a better handle on list manipulation and this exercise is a good way to do that. In order to produce a better shape for my project I have tried varying the way vertical and horizontal members of the mesh to behave differently before they are all routed to the bouncy solver.

V21 (going for V and H lengths)ii.gh (153.6 KB)V20 Just Last.3dm (177.9 KB)

Just changing the item index of your final List Itemfr 1 to 0 would help to solve the problem.

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Thank you for the quick fix. I think I’d been looking at that one too long. :slight_smile: I really appreciate the help.