I want to create a heatmap like this image and I’ll upload my algorithm. thank you guys.
MeshGradiant.gh (13.5 KB)
Hello
if you want something more continuous you must provide a color per vertex.
One way is to search closest center for each mesh vertex and then averaging values
There are some others tests in the file. Don’t bother if there is a message.
I also change the Gradient, but I am not sure if this one was in Grasshopper.
MeshGradiant_LD.gh (41.5 KB)
This one uses inverse distance weighting from Nautilus plugin
This one uses a Delaunay mesh