Mesh creation with Rhinocommon

is it possible to use Rhinocommon (OpenNurbs flavor) to create mesh plane inside another application?
Can I write something like:

Interval i = new Interval(0, 100)
Mesh m = Mesh.CreateFromPlane(Plane.WorldXY, 1, i, 4, 3)

And work with points and faces?

Hi @flecheria,

In general, openNURBS should only be used to read and write 3dm files, as this is it’s purpose.

In the specific case of Mesh.CreateFromPlane, this will not work in standalone RhinoCommon (Rhino3dmIO).

More info:

– Dale

ok, thanks