The csv file below consists of the translational and rotational vector of an aruco marker captured using opencv. I’m using the file as an input to the gh file attached to place the camera in such a way that the translational and ratoation matrix of the world coordinates match with the ones in the file. Thus, this helps me to simulate the camera movement of the real camera.
While all this is working just fine, the problem I’m facing is the mesh placed becomes partially invisible once the camera moves a bit far away. I’m not sure if this is a rendering issue or something else. To see that just set the bottom most toggle to true.