I am trying to add multiple attractor points to this cocoon mesh, I am using Evaluate Mesh remap+ but unable to control the size of the triangles. Is it possible to get an MD slider to control a point over a mesh similar to evaluate surface? coc.3dm (1.3 MB) CoCoon Forum.gh (26.0 KB)
Thanks
As long as you no longer ‘conserve’ a ‘parent’ surface from which you obtained your mesh — or if there was never a surface in the first place — then you’ll have to opt for other ways, or make use of plug-ins (or higher knowledge without plug-ins) to turn the mesh into a surface and ‘easily’ evaluate it with an MD.