I’ve been working with a large topographic mesh for the past couple weeks on a large project. The appearance of the mesh suddenly changed in my top view, mid-work session. I have no idea why, quick online search unearthed nothing. Normally the mesh appears similar to how it does in the perspective viewport. Suddenly it changed to a sort of topographic view with distinct changes in elevation level. Still looks normal in my perspective viewport though.
I don’t even mind the appearance change that much, but I’d like to know what setting I accidentally changed or triggered. Anybody know why?
Here are some images to show what I’m talking about:
Perspective view, still normal:
Top view: