Material preview crystals


(David Rutten) #1

The standard crystals for Grasshopper 2 material preview rendered in Cycles, using some of the non-standard materials.

Rendering software for jewellery design
(Nathan 'jesterKing' Letwory) #2

Cool, what are the non-standard materials?

(David Rutten) #3

Cycles Metal and Cycles Emmisive. I tried to get some subsurface scattering going on using the GH cycle nodes, but was unsuccessful.

(Nathan 'jesterKing' Letwory) #4

Right. Well, current Rhino WIP Rhino basic metal is (arguably) better than the ‘old’ Cycles metal. It uses the principled BSDF (aka Disney BSDF) with metallic set to 1.0. I think with the upcoming Rhino WIP all Rhino basic materials should look good as they are.

(David Rutten) #5

Just standard glass and plastic in this one. Except the lighting was done using two emission materials on two spheres.

(Nathan 'jesterKing' Letwory) #6

Cool. I should make a special prism setup for this that fakes chromatic aberration to some degree.