Material Editing Within Embedded Blocks

Hi,

I’m trying to change the material mapping of some embedded blocks. Is there a way to do this without exploding the blocks?

TIA
H

Hello! Try ‘BlockEdit’.
If it’s a deeply nested block, ‘Insert’ the block you like to change somewhere, then use BlockEdit on it, then delete the block again in the scene ( it’s kept in an internal repository)

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Hi,

Thanks for your reply. I still don’t understand how to use blockedit to change the material mapping within the block. Can you please explain a bit further. See video below.

TIA
H

At 20" into you video you should actually select the object in your viewport too.

  1. Select object instance
  2. _BlockEdit
  3. Select object
  4. Change material
  5. Press OK in the block edit dialog to confirm your changes
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Thank you very much!