To illustrate my need, I have attached a test 3dm file and two different viewpoint images to map onto it.
Test1234FuselageMapping_SmashSource.3dm (99.6 KB)
I smashed the fuselage side, noted where the corners ended up, oddly enough smash went through a 90deg turn.
Took the smash, added squares in Pshop, indicated the corners as coloured arrows.
Then used distort tool which accurately mimmicks effect of photographing something at an angle. (from tests and years of use of it)
Now how can I get those oblique images back onto my unsmashed fuselage side to view in ortho and rotate in perspective.
My base level need is to be able to draw over it in ortho views.
The orange lines correspond to the middle frame just to see if it accurately maps !
I would need the images turn on and offable. I use PictureFrame for my plans normally,
This just to test method, further more useful images I shall then test with.
A jing video would be most welcome if someone can have a go.
What I mean there is that I found that if one was to photograph a railing (not sure what USA call this) but its a metal barrier with equally spaced vertical rods with another along the top to hold it all together ! at an oblique angle then open that photo in photoshop and lay it over a plan drawing also in photoshop of that actual barrier, the distort tool, not perspective tool, will with careful use get that barrier raster image to match the plan. Ditto pic of a railway line and its plan drawing.
One can then take a pic of a house front (flat faced sort of house, no porches etc) and match it to a plan view of that house front in photoshop.
The video shows a raster image in background. I bring mine in using PictureFrame as I have one per layer and need to have control over them all so I am not sure if that would be ok for me, does it work with PictureFrame ?
Furthermore its a fixed view. I need to be able to rotate the object in Perspective view, see it in the ortho views, with the image stuck to it, not have to recall a certain view to see it mapped. Must be able to then view the curved surface with the image on it in ortho views.
I know in 3d sims images are mapped onto curved surfaces, I need to do that in Rhino and then draw lines and curves over the images.
I am stuck, I need some official McNeel tutorials on Decals and Planar Mapping and Texture Mapping. Cant find any.
I typed decals into the command line and commandHelp doesnt recognise it, sounds interesting though,
I then googled Texture Mapping Rhino V5 but found nothing to get me started, and I dont want some fuzzy youtube video and someone I cant understand the accent of. ( I struggled with the vimeo video language in the link david gave).
Where is the official tutorial by McNeel on all this ?
I have this V4 Rhino Visual tips or whatever it was called (cant get to it right now) and it was great, and spoken in english but need something now for V5. I have just found an online visual tips, appears to be McNeel. Ran the Ch15 curves video and its not like the V4 dvd at all, not that sharp despite HD mode, I struggle to understand the mexican instructor language, just not used to such accents in UK , get we draw cur, em poyeeen em poyeeen em poyeeen…I cant understand what he’s saying that well. What has happened to the videos produced by McNeel ? Is this now it, rather than the one guy on the dvd ? I need to catch up with whats new but also be able to follow the videos.
I am struggling to find tutorials using a search engine, I even found an index at :-
but texture mapping isnt mentioned.