Mapping flat 3d texture onto a round object



Apologies upfront as I am a complete newbie.
I am trying to map/bend a 3d texture (flat on one side, 3d texture on the other) onto a cylinder.
The result should still be a cylinder with a rough surface where I joined the two objects.
The surface texture is imported as OBJ.

Thx in advance for any tips.

(Wim Dekeyser) #2

You can probably make UV Curves from the cylinder, move the texture geometry in position and then flow along surface.

See this video for an example: