Mapping broken on

I have an issue with a file - where the texture mapping has brojken.

Its an .obj file that also has a .mtl and .jpg fil ein the same folder on our server.

ive tried replacing the image but it doesnt seem to fix. Is there a way to reload the .mtl file? i’m hoping this will correct the mapping2

Check the mapping type

For my meshes from 3D scans the type is usually set to ‘Surface’

Also make sure texture maps used in different materials on separate meshes don’t have the same name.