I am working on a model and may want to let the surface has the similar features as the attached bitmap. But instead of using bitmap as the render material, I want to make the white part of bitmap be the solid part on surface and black becomes void.
Is there any way to achieve such effect? Do I need to use grasshopper?
Hi, thanks for your answer. Though your approach can achieve that effect visually, I want to get the surface to be that (void means real hole) since I need to print it out later.
I know that approach, use bitmap to attach to model like render material. But I want to get the surface to be exactly look like that way (void means real hole) since I need to print it out after the modeling process.