I have a library of products that I am trying to set up so that others in the office can do simple renderings themselves. I created a “master” file(and these are all on a network location) that has the environment setup and material choices, and people can just drag-and-drop the products and change their colours and hit render. Simple right? No, because even though the master file is set to pack textures–and there only are FOUR needed–I tested it out today on my other machine, and it lost track of all the textures and rendered the scene(I guess because of the light dome) all black. When I hit render and the lost textures dialog popped up, and manually located the textures, it still failed to actually use them. It worked alright when I tested it out on my machine at home, with my backup of my work folders on a USB disk.
This is an incredibly frustrating cluster-something and I need a bulletproof solution within the next two weeks, having that happen when trying to demo this to my coworkers was NOT FUN.