Hello,
Just trying to understand the logic and behavior of the Smash command.
I am smashing a bunch of double curved surfaces, here is one of them ( I am attaching a top view to show the geometry pattern mapped on the surface, the 3d view is irrelevant in this case):
What I discovered is that following the orientation of the surface, the smashed output is oriented/mirrored differently… (this makes sense but perhaps a small note regarding this matter in the command help would be nice for the general public).
The surface normal mapped to Z on Smash command, that I figured out. However, As you see from the screen shots above, the result IS mirrored ! This happens unexpectedly from one surface to another.
That is the reason I asked for more details on the Smash commands, or perhaps should I look at the command script itself ? Any ideas where I can access this ?