I am trying to Boolean some simple lofted surfaces, but the lofted surfaces I create are problematic. I loft between two very simple polylines – for example, two house-shaped pentagons – but the loft created is for some reason a ‘single surface’ that cannot be exploded into 5 sides. When I try capping the lofted surface, it looks weirdly distorted. I believe this lofting problem is causing my Booleans to fail.
I have tried using every loft setting, but the result is always the same continuous single surface. Even lofting between two L shaped polylines creates a loft that ‘softens’ or sags in the middle! Why can’t it hold a strong edge?
Please see the images and the .3dm file attached.
Bad Lofting.3dm (113.8 KB)