I’m trying to create a truncated cylinder (tapered mast) using Rhino3dm - it can be either circular or polygonal in section and I have previously used loft between two circles / polygons in a Rhino python script, along the lines of this sample. I could create two separate functions : one for cylinders which uses RevSurface and another for polygons which builds them from individual surfaces but it would be easier if loft were available - is loft available in Rhino3dm or could it be added?