I encountered this behavior when I’ve locked the majority of objects in a group (not a block) and try to Scale1D the unlocked objects. The whole group ends up being scaled. The same occurs of I try to move the objects (the whole group moves).
I don’t think this has happened to me before so just thought I’d share. I would think ‘Lock’ should override anything else. Below are before and after the Scale1D.
Also, as you can see the gumball centers itself on the unlocked objects, not the whole group.