Local coordinate system - into Keyshot


#1

I have had some very helpful advice from forum at KS about a question I had that I will now put to you.

I was creating small disc geometry in rhino to asign IES lights in Keyshot but the direct is lost when moving to KS and this is due to the fact that rhino does not support local coordinate system …

So all lights end up pointing in the same direction if if I turn/spin the surfaces in rhino…

Any thoughts?