I notice that, compared to other operations, loading and updating worksession files is slow.
I have a scene with 500 block instances, 22 blocks, meshes, 44mb, it takes around one minute to update and the blocks load in batches.
Is it possible to improve the loading of worksession files, because it doesn’t seem normal to take so much time.
Also, something related to materials makes it crash when attaching.
The above scene is made out of linked blocks.
In it i changed the materials type from physical to custom.
Then I tried to attach it inside another scene and I see it crash.
ok, I sent the file with the blocks.
The strange thing was that initially it took a few minutes to update, which was already quite a lot. But when I changed the materials, the time increased to maybe 25-35 minutes…