Hi, no matter what I do (turn lights on, off, re-position), the rendering has little white dots all over it.
I played with the antialiasing… nothing.
I don’t see anything else I can play with…
does anyone have any ideas for Rhino Mac?
Thank you:)
not that I am aware of.
I erased all of the lights and the dots are still there.
I posted the file, if you’d like to open it and look at it closer as well
This might be due to the HDRI in the custom skylight environment. Click the file name and choose remove to test if I’m right. I do not have the HDR file here since they don’t get wrapped up in the 3dm currently.
Hi, rendering it on my mac without changing anything I get this:
Interesting, when I turn on ‘Focal Blur’ to ‘Autofocus on selected object’ it doesn’t render these grainy dots. Maybe because they are smoothed out a bit by the unsharpness of depth.
well, I tried 50 other things and the dots are always there… does anyone have an older mac than mine and still manages to make this look good? I took out the HDR, played around with the setting like @ohmarinus mentioned… nothing… dots are there and worse.
Hey, I’m running 10.9.5 but I’m not sure if this is the problem. I am using a dedicated videocard though; NVIDIA GeForce GT 750M. However, I doubt this has any influence.
I see you have a bump texture in one of the silver materials which may be the cause of the white dots. I don’t have this texture map here since they don’t get embedded in the 3dm so maybe that’s why you’re the only one seeing the specs. Try the attached file which I set up with this map turned off. I also used two rectangular lights so that you get a nice shadow of the base. One more thing, when you have a glass object touching anything opaque, make sure it doesn’t actually touch for the render. I moved the table top up .01 in Z to avoid coincident surface noise. This is a common problem in any renderer so it’s just something to be aware of.
Did you check the silver material bump channel in the material editor? Is there a texture there and if so, what happens if you turn it off? I think you’re seeing the bump you added in the second silver material applied to the portion of the base on the right in the views we have above. It is then being reflected as well in the portion of the base on the left.