In the latest WIP TestMooCow
is “acting up”:
Also, SynchronizeViews
only updates 2 orthographic viewports (in a standard 4 viewport setup) - the one that one is working with and one other. The 3rd orthographic viewport does not follow along.
In the latest WIP TestMooCow
is “acting up”:
Also, SynchronizeViews
only updates 2 orthographic viewports (in a standard 4 viewport setup) - the one that one is working with and one other. The 3rd orthographic viewport does not follow along.
Hi Wim,
In some brief testing I have not been able to repeat what you are reporting about SynchronizeViews. What do I need to do to be able to repeat this?
– Dale
I’m unable to repeat this on another PC… And I’m not sure why exactly I wrote SynchronizeViews
there - I was using linked viewports in the Rhino Options > View > Linked Viewports.
I was only trying that because of the issue with TestMooCow
. I have seen viewports not refreshing for a longer time now and while annoying to a certain degree, it’s just a matter of waking up the other viewports.
The thing with TestMooCow
is worse. That one I am also reproducing on the other PC.
I often have a floating viewport on a secondary screen with a shaded display mode and a maximized viewport on the main screen with a wireframe display mode. Both perspective. Having these viewports linked works wonders but that stopped working now…
Hi Wim,
I guess I’m not sure what is being described here. Is there an action to be taken here?
– Dale
Yes please. I need TestMooCow
to work again.
NewFloatingViewport
TestMooCow
and pick the floating as primary, the maximized as secondary.On my system this is what I then see:
You can see the one box 3 times but there are only 2 viewports.
Rotate the view in the floating viewport and now this is what I see:
As I said, I can replicate this behavior on two completely different systems so I hope this is not something that I’m the only one that is seeing.
Hi Wim,
I am able to repeat this.
You can track this issue here:
https://mcneel.myjetbrains.com/youtrack/issue/RH-37073
– Dale
Hmm - it worked here… I think… checking again… oh, yeah, I see, right, not actually very handy.
-Pascal
Hi Pascal,
From what I found out now, it works very well as long as the viewports have exactly the same size. On 2 identical screens, my one viewport will be within the Rhino interface and the floating viewport on the second screen will be bigger…
Yeah, that is what I found as well - my guess is it’s not hard to fix but…
-Pascal