in V5 i´ve often used the
TestLineSmooting commands as the alternative for Antialiasing. The reason is obvious, Antialiasing using Radeon cards did never work right. Example and comparison images using a circle follow below:
No Antialiasing looks like this:
8x Antialiasing (highest possible value):
LineSmoothing (Multiply 2):
the reason for my post is that in Rhino6 current beta, i cannot use LineSmoothing in the same way as i did in Rhino 5. If i enable it and create Lines, Boxes etc, it stays enabled. But if i draw a circle object for example, it gets switched of.
Will there ever be an improvement for the Antialiasing of Radeon cards so 12x and 24x Supersampling can be used in Rhino ? I`m asking with hope that it will look better than the current 8x Aliasing, which as shown above, is not really nice to look at.
LineSmoothing in comparison worked really great in V5, even on Surfaces & Breps but it is bound to the current display mode and mesh wireframes are not included in the smoothing process.