The linear light in the latest SR6 Rhino 5 doesn’t seem to work as I would expect. The illumination it throws is the wrong shape! The light seems to be emitting from a point rather than from a tube. A similar thing is happening with the rectangular light.
See image attached.
Default 'Rendered' view mode & Linear Lights
This is only in opengl right? hasn’t it allwasy been like this?
Does it happen when you try to render the image?
Actually looks a bit different when rendered…