I try with vray 3 for rhino to render visible light beams, unfortunately unsuccessful.
The aim would be to represent light spots such as in a stage show or “Godlights.” My approach was to work with activated “Aerial Perspective” as fog and V-Ray spotlights.
Can someone give me a tip or know where I might can find a tutorial (vray for rhino) for this problem?
Hello, is there any update on such a stage lights?
I am trying to create visible light beams from vray Spot Lights adding Environment Fog. However, as light beams are visible from the sun, nothing is happening for the spot lights. (scene is inside the building)
Thank you both A Schiller and Andrea Montis! Both tips were very useful.
Now I’m just facing a minor problem of an overexposed stage. I can solve it by rendering stage only with less light and photoshop it. But curious if there is an option in vray to decrease the strength of the light on the material while not decreasing its intensity.
Thank you so much for reply!