Layout Printing monochrome line width

Hello,

could someone please clarify how the line width in combination with monochrome details views are supposed to work:
When I activate the detail there is noch width visible:

, when I deactivte the detail the line width is visible:

Printed to Rhino PDF, the line width is gone:

When I use wireframe instead of monochrome view in the detail, the behaviour inside rhino is the same but linewidth gets printed!

This is quite confusing. Same happens to monochrome with shadows…
I would be glad if someone can point out what I am missing here or fix this.

Hi Tom -

I’m not seeing any such change between an active and an inactive detail here. Please post both the output of the Rhino SystemInfo command and a simple 3dm file that we can use to troubleshoot.

Currently, when printing from a technical display mode to vector output, the definition of the hard-coded “Continuous” linetype is used. Hopefully, in Rhino 9 this will be configurable.

Assuming that you are printing to vector output, the Monochrome display mode is a terrible mode to use as a preview of what the output will be. If you need the shadows, you will need to output to raster format.
-wim

Rhino 8 SR9 2024-6-11 (Rhino 8, 8.9.24163.15301, Git hash:master @ 17c7f1c7c05ff0e0b5b12288d13a911b1f0767b4)
License type: Kommerziell, build 2024-06-11
License details: Cloud Zoo

Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 32GB)
.NET 7.0.20

Computer platform: DESKTOP

Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 3080 (NVidia) Memory: 12GB, Driver date: 4-11-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 552.22
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-11-2024
Driver Version: 31.0.15.5222
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 12 GB

Rhino plugins that do not ship with Rhino
C:\ProgramData\McNeel\Rhinoceros\7.0\Plug-ins\Datasmith Rhino Exporter (d1fdc795-b334-4933-b680-088119cdc6bb)\DatasmithRhino7.rhp “Datasmith Exporter” 5.0.1.0
C:\Program Files\Enscape\Enscape.Rhino.Plugin-net48\Enscape.Rhino8.Plugin.dll “Enscape.Rhino8.Plugin” 0.0.24138.1238
C:\Program Files\Chaos Group\V-Ray\V-Ray for Rhinoceros\V7\VRayForRhino.rhp “V-Ray for Rhino”

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.9.24163.15301
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\AnimationTools.rhp “AnimationTools”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.9.24163.15301
C:\Program Files\Rhino 8\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.9.24163.15301
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.9.24163.15301
C:\Program Files\Rhino 8\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 8.9.24163.15301
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.9.24163.15301
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.9.24163.15301
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”

Hi Wim,

here is a stripped down file:

240610_WD_Bar_Layouts_test-R8.3dm (2.1 MB)

Currently, when printing from a technical display mode to vector output, the definition of the hard-coded “Continuous” linetype is used. Hopefully, in Rhino 9 this will be configurable.

I don’t get it! There are hidden lines when printed!? I definitely meant the line width…

Assuming that you are printing to vector output, the Monochrome display mode is a terrible mode to use as a preview of what the output will be. If you need the shadows, you will need to output to raster format.

I thought that was the new big thing in Rhino8! What is it for? Raster output?

I think I once saw a Rhin8 beta version that printed monochrome with shadows and vector lines on top.
This no longer seems to be the case.

Anyway, the monochrome style should print a layout with shading and vector lines when a detail view is displayed like this on a layout!

Best
Tom