facade brainstorming.3dm (1.3 MB)
goom.gh (18.8 KB)
Hello!
relative GH newcomer here, I have an idea for a modular ceramic facade, based on a kit of parts. My friend helped me put together a script to be able to populate a grid randomly with the different modules, and have lots of seeds for infinite combinations. I thought it would be a relatively simple script, I thought you might just be able to assign each custom module a number, (0-8) and then populate the grid with those numbers randomly, and fill in the modules that way. but the way he chose to do it, it ended up being pretty heavy. He said it might be able to be simplified or done in a different way. I wanted to reach out on here and see if anyone had different workflow ideas. Thanks in advance!
