I’m having an issue with an open brep offset. When I offset the brep I want the new offset brep to keep its naked surface edges in the same plane as the naked surface edges of the original brep. I know the reason that its not is because the component is basically offsetting each surface according to its normal but I don’t know how to accomplish what I’m wanting. Any help would be excellent. Thanks in advance for any insight.
Maybe a better question would be how do I select only the naked surface edges so I can extend them and then trim them with a plane?
offset_brep.gh (10.5 KB)