Hello. I am currently learning grasshopper in order to do rigid body simulations to test kinetic sculpture concepts.
I want to do a hanging sculpture and therefore need to be able to anchor a rigid body in place, however I can’t seem to figure it out. In this file, I wish to anchor the plain mesh cylinder in place.
The best I’ve been able to accomplish is anchoring the center point in place so it just spins around when collided with. I want the entire mesh cylinder to be rigid, so that the other object slides off slowly.
Thanks in advance!
Collision1.gh (18.9 KB)
Collision1.3dm (204.3 KB)