Image circle Question:
How do I grab ‘A POINT ON MESH’ and fix it on a position of my choice?
I created sphere and divided it into half so that it can be mirrored later.
There are some points on mesh(sphere) where I want them to be specifically fixed.
- About 20 positions I want to fix.
- When created, how do I find/differentiate the points?
Grab and fix.gh (34.1 KB)
@DanielPiker Thanks for your help