Could we get a
Plane input for the Floor goal ? It would be useful when our model aren’t sitting on the world XY plane, or even when we’d like to use another plane as a collider.
Sure, here’s a quick one
floorplane.gh (10.9 KB)
(you can also use SolidPointCollide with simple mesh boxes, which can be useful particularly if you don’t want an infinite plane)
Wow so fast, thanks !
Yep that was my fix until now, but I felt it might be more efficient to calculate with simple planes ?
Yes, the plane version is probably a bit more efficient.
If you use simple 6 faced meshes as the boxes though I think that should also be fairly fast to calculate.